The Ultimate Site of Worms Armageddon
One-Boards => Schemes Comments => Topic started by: Sensei on January 02, 2016, 05:53 PM
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If you use infinite nades (for example: throw 4-5 of them in 1 sec)..
It would be hard to determine which nade stayed in hole, cause of explosion of others.
Well, didn't tried it yet, but just guessing that could be the problem with scheme. Nice idea tho.
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Nade power is 0, it just vanishes.